Job Description
We are seeking a visionary Senior Game Designer to lead the core mechanics team for our upcoming flagship RPG. You will specialize in the design, implementation, and mathematical balancing of 2D6 (two six-sided dice) systems to create engaging procedural generation and decision-making loops.
In this role, you will bridge the gap between tabletop RPG traditions and modern digital gameplay, ensuring that the randomness of 2D6 rolls translates into meaningful player agency and narrative tension.
Why Join Us?
- Work with industry veterans in a collaborative studio environment.
- Shape the core identity of a game with deep strategic depth.
- Competitive salary and comprehensive benefits package.
Responsibilities
- Design, prototype, and balance complex 2D6 mechanic systems, including critical hits, fumbles, and success/failure probabilities.
- Collaborate with the programming team to implement dice-rolling logic, RNG (Random Number Generation) tuning, and feedback visualization.
- Create detailed design documents and GDDs outlining 2D6 interaction with character stats and skill trees.
- Conduct playtesting sessions to iterate on 2D6 system pacing and player frustration points.
- Ensure 2D6 mechanics align with the overall narrative tone and game difficulty curve.
- Advise on the mathematical probability of 2D6 outcomes to ensure fair and exciting gameplay.
Qualifications
- 5+ years of experience in game design, with a specific focus on 2D6 mechanics or tabletop RPG systems.
- Strong understanding of probability, variance, and game balance theory.
- Proficiency in industry-standard design tools (Unity, Unreal Engine, or similar).
- Experience writing clear, actionable design documentation.
- Passion for the tactile and strategic elements of dice-based gameplay.
- Ability to work in a fast-paced, agile development environment.