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Information Technology 🏢 Full Time ⭐️ Verified

2D/3D Technical Artist - Austin, TX

Apex Digital Innovations
Austin
Estimated Salary
USD 120.000 – USD 160.000
Live Update
15 Mei 2026
Deadline
15 Mei 2027

Job Description

Are you a visionary 2D/3D Technical Artist looking to shape the future of digital interaction? Apex Digital Innovations is on the hunt for a creative problem solver to bridge the gap between artistic vision and technical implementation. Join a world-class team dedicated to pushing the boundaries of digital media and immersive experiences.

In this role, you will collaborate closely with concept artists, engineers, and production leads to optimize pipelines, develop custom tools, and ensure visual fidelity across all platforms. If you have a passion for aesthetics and a knack for code, we want to hear from you.

Responsibilities

  • Design and implement custom shaders, materials, and textures to enhance visual storytelling.
  • Optimize 2D/3D asset pipelines to ensure maximum efficiency and performance across various render engines.
  • Collaborate with the engineering team to integrate assets into the game engine or web environment seamlessly.
  • Develop and maintain in-house tools and scripts to automate repetitive tasks and streamline workflows.
  • Conduct technical reviews of art assets to identify bottlenecks and suggest improvements.
  • Mentor junior artists and provide technical guidance on best practices.

Qualifications

  • 3+ years of professional experience as a Technical Artist in 2D or 3D environments.
  • Proficiency in industry-standard software including Maya, Blender, Houdini, or Photoshop.
  • Strong understanding of shader programming languages such as HLSL, GLSL, or Shader Graph.
  • Experience with Unity or Unreal Engine is highly preferred.
  • Familiarity with scripting languages like C#, Python, or Lua.
  • Excellent communication skills and the ability to articulate technical concepts to non-technical stakeholders.

Required Skills

2D 3D Technical Artist Maya Blender Houdini Unity Unreal Engine Shader Programming HLSL GLSL C# Python Rigging PBR

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